Posts tagged as ‘User Interfaces’

Monday, June 23rd, 2008

PALS & Tokens: Conceptual design for books and libraries of the future

PALS_thumb

Relevant Keywords:TU Delft Logo

Reading, books,  future scenario, conceptual design, context research

Design Goal:

As part of a design exercise at the TU Delft we were asked to research the domain of books and libraries and to propose a concept design of how these would be like in a future scenario. The focus was laid on the concept and interactions rather than on technical details of the products.

Project duration and team:

75 hours, 3 interaction designers (David Güiza Caicedo, Job Greefhorst, Amine Rhord)

Methods Used:

  • Vision in Product Design (ViP) was used as a design framework throughout the whole project
  • Cultural probes
  • Creative session
  • Presentation videos

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Friday, June 20th, 2008

ipNext: Usability testing and redesign of an office phone

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Relevant Keywords:Alcatel-Lucent logo

Telecommunications, office environment, user research, usability testing, icon validity testing, redesign, office telephone

Design Goal:

The goal of this project was to evaluate the usability of the Alcatel-Lucent IP Touch 4018 office phone and to propose a re-design of the phone according to the findings of the performed tests. The team consisted of 6 Design for Interaction master students of the TU Delft working directly for Alcatel-Lucent, a global telecommunications corporation.

Project duration and team:

225 hours, 6 interaction designers (David Güiza Caicedo, Tine Lavrysen, Amine Rhord, Meike Mak, Steven Fokkinga, Marjolein Hartog)

Methods Used:

  • Product analysis in terms of aesthetics and functionality
  • Online user survey & interviews with experienced users to understand how they perceived the current phone.
  • Usability tests of the current phone with novice and experienced users.
  • Online icon validity test performed with an international sample of people.
  • Interaction prototyping to assess the new interaction model proposed with the redesigned phone.

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Thursday, January 3rd, 2008

Baaramee: Interacting with a 3D island in Dubai

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Relevant Keywords:3Dsolutions_logoThe_world_Dubai

Graphical user interface, 3D environment, single point touchscreen, communication & marketing

Design Goal:

For the marketing and communication efforts of Baaramee, one of the islands of The World project in Dubai, an interactive 3D environment was conceived to allow possible investors and buyers to visualize and interact with the project. I was asked to develop a graphical user interface with which users could interact with the system through a touchscreen interface.

Project duration:

100 hours

Methods used:

  • System flowcharts to communicate with programmers
  • Interactive concept presentation to communicate with programmers and management

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Friday, July 20th, 2007

3D capacity – Flash based project management system

This is a project management system that I put in place for 3D capacity‘s website. It is made in flash supported by xml files containing the project data. With it, it was possible to keep all the relevant information (delivery dates, contacts, file folders and communication) in a single place for both 3D capacity staff, as well as for the clients.

By clicking on the screen-shots below you can see a demo of how it works (except for the possibility to save data which is not supported).

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Friday, April 14th, 2006

Configurable multimedia CDs for TweenSense

TweenSense, a company specialized in 3D visualization of architectural projects, needed a standard and practical, yet attractive way of delivering the final products to their clients. It had to be attractive and time-effective. For this, I developed a CD which could be easily customized through a very simple application, so that it would have the unique content that each project demands. The application even generated automatically customized CD stickers and covers for the given project.

By following this link you can download a demo version of the CD as well as a copy of the customizing application.

TweenCDs - 01 (more…)

Friday, March 10th, 2006

Muse – an MP3 player with an e-ink/touch based interface

Muse 2As part of a design exercise at the TU Delft we were given the task to design a logo and an interface based entirely on typography for an MP3 player. The player was in the shape of a cylinder and would use e-ink and a touch sensitive surface as a use interface.

By clicking the image below, you can open an interactive model which I made in flash, to illustrate how the interface looked and worked.

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Muse